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1
General / Re: Town Growth Conditional Order method
« Last post by Kyrre on October 22, 2017, 03:04:48 am »
Prior to this method being utilised by green, city growth was better in my smaller less populated town (and not a city).

But it is certainly easier to implement and accomplishes the same thing...
2
General / Town Growth Conditional Order method
« Last post by Kyrre on October 22, 2017, 02:58:26 am »
Ok, I've been using these orders for a few months, I've conquered the bus/trucks, and I'm making progress with the train version, however, despite trying to explain it to the admins, a tutorial is probably the best way to go;

Conditional orders 1.png shows the completed order set of a bus for a town, which affects the town growth as indicated in the red circle.  Whilst you may notice the comparable city owned by green shows a lower/better town growth it also shows the number of houses and type of town.

Conditional orders 3.png shows you where to select conditional orders, but note in order to affect a number you'll need to highlight the next, so in this case, to affect order 1 I've highlighted order 2, before selecting conditional orders.

Conditional orders 4.png is where the confusion lies :).  After we've selected conditional orders as set out above, we then select a destination to skip to, in this case, highlighted in red, but note that order whilst numbered in picture as 5, was in fact 4, prior to selection, as order 2 was created when we selected order 4, for the conditional order.

What this does is make a bus travel to all 3 close stations, unless it's reached 100% load at any point at which point it skips to last order.
The possibilities are endless and the highest order count I've been bothered to chain is 86 :).
When you make a chain with 10+ stations then only the stations served to affect the score, and given when towns are big, the 1st station usually has enough passengers to allow conditional orders to work best when that station runs dry then automatically moves on to next on the list.  A completed order list doesn't resume from where it left off, so each time it starts from the 1st order.

There is an alternative, which is why I highlighted the other cities growth too on Conditional orders 1.png, which is on Conditional orders 2.png




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New Server Proposals / Re: FAST & EASY goal server
« Last post by Odd on October 21, 2017, 04:15:19 pm »
Why not? Short game for less then 1 hour.
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New Server Proposals / Re: FAST & EASY goal server
« Last post by Chucky on October 19, 2017, 06:32:14 pm »
Is it serious ? Does anybody enjoy it ?
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New Server Proposals / FAST & EASY goal server
« Last post by Odd on October 01, 2017, 04:10:11 pm »
What about really fast game? Goal: gain 10 millions in 2050-2080 years period. Flat map: 512x512 or 1024x1024
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Complaints / Re: I cannot bring up the local authority window. On a citybuilder server?
« Last post by Chucky on September 21, 2017, 07:41:11 pm »
Try:
Click and hold at the menu item "options" (cogwheel) and check if a hook is visible at "town names displayed". Change it if needed

Or:
Go to "documents" and the "openttd" folder, rename the "openttd.cfg" to "openttd.old". Start the game and you will get a new openttd.cfg file with standard settings.


Enjoy it.



Note: topics were merged because same questions
7
Ban/Unban Requests / Re: Unban please
« Last post by naz on September 20, 2017, 09:18:49 pm »
I was present at that time and repeatedly ask you not to DESTROY other players RV's, You deliberately ignored, and when I reset your company, you started newer companies and continued with YOUR DISGRACEFULL BEHAVIOUR.
You should consider yourself lucky as getting TEMP-BAN instead of PERMANENT BAN.

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Complaints / Re: How do I open up the local authority window when city names are invisible?
« Last post by naz on September 20, 2017, 09:12:28 pm »
Sounds as if your signs are "turned-off", in the transparency settings select signs to be ON.
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Complaints / How do I open up the local authority window when city names are invisible?
« Last post by bootmii on September 18, 2017, 04:14:06 am »
This is a game-breaking misfeature introduced either in 1.7.1 or your patch of it, and I can't progress without it.
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Complaints / I cannot bring up the local authority window. On a citybuilder server?
« Last post by bootmii on September 18, 2017, 04:11:27 am »
Since either 1.7.1 or the n-ice patch made city names invisible I cannot bring up the local authority window. On a city builder server this is vital.
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