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91
General / Logged in?
« Last post by briefer on September 01, 2022, 07:25:28 am »
Hello

One question, do I have to be logged in when the game ends to score? I did not get any points in the last games I played.

cheers
92
n-ice Client / Order's Shortcut - How to speed things up
« Last post by v27 on June 06, 2022, 02:29:26 am »
Hello everyone  ;D ;D

Did you ever use order's shortcut? It is one of cool client feature that help you to manage vehicles order. If you looking for how to become more quick, I think you should give it a try.

To find this, you can go to settings and simply type "shortcut" and you would see something like the image below.

Now, since OpenTTD 12.x update, somehow it looks a little weird. But don't worry. To understand how it works, you have to know which action given by each value.

1 - Full load any cargo
2 - Transfer and leave empty
3 - Unload and (take cargo or leave empty)
4 - No unloading and wait for any full load
5 - Transfer and leave empty (and replace the last order)
6 - No loading


My recommendation is
Ctrl + left click at value 1
Alt + left click at value 3
Ctrl + Alt + left click at value 2


Notes:
Ctrl + left click should at value 1, since that was the default control
Any shortcuts with shift were not work (I think its a bug)
You could ignore do nothing and click on each options to see the value.


I leave this here for future of myself, and hope you find it useful thank you  :)
93
General / Re: Change username
« Last post by bluetram on May 29, 2022, 10:38:26 pm »
Everything is okay, thank you! The site, the forum and the game are functioning greatly.
94
General / Re: Change username
« Last post by iSoSyS on May 29, 2022, 03:33:27 pm »
Done.

If for some reason you can't login or have other issue that prevents you from using this website you can reach us in our discord. https://discord.gg/HRVrnY4
95
General / Re: Change username
« Last post by bluetram on May 29, 2022, 03:01:47 pm »
Thank you a lot, sent you a PM
96
General / Re: Change username
« Last post by iSoSyS on May 29, 2022, 01:44:04 am »
Hi,
Sure, I can do it manually. Just send me a PM with your intended new username.
97
General / Change username
« Last post by bluetram on May 28, 2022, 03:55:57 pm »
Is there a way to change the username/login? I don’t think my username is acceptable under current circumstances, so I would like to choose another username. Is it technically possible or do I have to start a new account?
98
General / Re: Requirement grace period broken
« Last post by ike on May 23, 2022, 09:25:26 am »
I think you misunderstand. This is when serving things before not working as it should.

Example server 6:
If a city has not hit 1000 population yet then you can have thousands of wood going there but the wood counter has not yet been created. So, we get to say 20 February. The town now peaks over 1000 population for the first time. Now the wood counter is created. At this time town info will show 0/x of wood required. you only have 8 days to fill the quota. Everything that was collected before was sent to /dev/null, before the counter was created.

If the city pops over and back down then that is fine and the counter remains. This is all shown by the requirement counter on the town info screen. At the top of the town info it says 30 days grace.

I'm pretty sure i've seen players deliberately demolish buildings after new requirements as a workaround. But is is not supposed to work that way.
99
General / Re: Requirement grace period broken
« Last post by Chucky on May 22, 2022, 09:32:48 am »
Try to serve the known things before  ;)
100
General / Requirement grace period broken
« Last post by ike on May 15, 2022, 02:30:46 pm »
There is meant to be a months grace for when new requirements are added to town but this seems broken.

Example:
Playing Citybuilder v2
Date is 28th February
City is growing
Population changes from 1499 to 1501
Goods are now needed
Date is now 1st March
Your town is not growing

Could be any requirement/commodity I just used goods as an example.

Even if you are supplying goods your town growth will stop because no counter for goods exists until the requirement. Really the counter should be in-place and set running at the time a station can receive goods. But I guess the grace period also as that is what stated.
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