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Multiple/Repeating Timegoal

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Multiple/Repeating Timegoal
« on: August 29, 2020, 10:20:55 pm »
 

Kyrre

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Could we have a compound version of a timegoal where upon say a growth percentage is set (10% for example), then every 5 years a company exists they have to exceed the 10% target or be removed from game, therefore the players will score higher with more cycles having achieved their own goal each time.

A medium sized map or larger would be nice, any year/climate.