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Messages - The_Dude

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31
Tournaments & Battles / Re: Interserver tournament
« on: June 30, 2013, 08:28:41 am »
I see this topic derailed a bit from its former course to solving ST2's personal stuff :-)

I do not see a problem here. Players banned from one of the communities will simply not be able to take active part in the inter server tournament. Harrasing rules of certain community has this unfortunate consequence.
For example, should a player, who is currently most active on Novapolis be banned from BTPro or n-ice, want to kick for a Novapolis, he will be refused.

32
Tech talk / Re: OpenTTD Broken
« on: June 13, 2013, 10:32:53 am »
Ragul, obviously your installation is corrupt. OpenTTD can't find graphic files, which can be caused by numerous reasons.

Try reading following links, there is good info about how to install properly.

http://wiki.openttd.org/Installation
http://wiki.openttd.org/Installation_FAQ

33
Changelog / Re: 1.3.0 C - n-ice version
« on: June 10, 2013, 07:20:22 am »
As usual you are harsh to share your impressions before aquiring vital information.

When I read xOR's post about troubles with you and his sigh about having to make client himself I offered him to do a client for n-ice for a while, until they get some reliable person.

I made some public/admin client and send them to n-ice, of course with diffs. What they do with it is their responsibility.
As you can see from news, Alex and Myhorta are uploading it there, so ask them.

Also I saw you again boasting about your clients on IRC. Well, for me it is not competition, so I dont care how many features you add. It is true I excluded some things from clients, only because I didnt like them.

You yourself implied that your coding style is not very well, and it was true. So I reworked some thinks, as they were not nice, to make it more c++ and more OpenTTD style. Like making one function and calling it instead of copying the same bunch of code at more places, using OpenTTD function to open http links instead of external API. And some advanced c++ structures you obviously have yet to learn.

So please, before telling me off I do not keep GPL licence, ask around and do not make false public statements. It makes you look bad and silly.

34
Changelog / Re: 1.3.0 C - n-ice version
« on: May 28, 2013, 06:15:58 pm »
Excellent. Thank you for understanding

35
Changelog / Re: 1.3.0 C - n-ice version
« on: May 27, 2013, 04:39:07 pm »
What does it have to do with links? Now I am under impression that you do not understand GPL licence correctly or trying to avoid it.

In https://en.wikipedia.org/wiki/GNU_General_Public_License the first paragraph clearly states, that:
Quote
The GNU General Public License (GNU GPL or GPL) is the most widely used[5] free software license, which guarantees end users (individuals, organizations, companies) the freedoms to use, study, share (copy), and modify the software.

Which users of your admin client simply can not do if you do not provide sources. What is more explicit breach of OpentTTD GPL licence?
The fact, that client is not public, but is reserved for only narrow circle of users is totally not the issue here. Even if you provided privately for one person, you have to include source. So please do not give us a giberrish about some not public links.
Now, you abandoned doing admin client for some admins around N-ice, and because you broke the licence and have not included sources, they are without the client.

This casts an interesting light on your debate with xOR here on forum
http://www.n-ice.org/openttd/forum/index.php?topic=361.0

Clearly, I must admire N-ice admins, that they have not been aware of GPL licence and have not drawn your attention to that, as you probably do not understand it. Also I am quite puzzled why they have not wondered about your intentions to not provide the sources. Now I see you builded around here the image of generous guy, who is always at hand, and I can see you contributed to both N-ice and BTpro very much, but to independent observer, some of your actions are puzzling.

Now I am from Novapolis aka former Luukland's Servers, so before anyone would want to start charging me of doing the same, read the debate about this issue in here
http://www.tt-forums.net/viewtopic.php?f=29&t=46268#p839895

I am sorry about making some strong statements here, but I need to set that clear.

Also it is of course ok, that you stopped doing admin client for N-ice, or more accurate, for some of N-ice admins. I offered a helping hand to xOR and promised him I will do n-ice admin client for a while. But it would be much easier for me, if you have not played a trick or treat here and included the diff, so I could just compile it and not have to rewrite whole code.





36
Changelog / Re: 1.3.0 C - n-ice version
« on: May 26, 2013, 10:56:04 am »
First the 64 bit things, as you are so so so curious about it :-)

Sure, I have 64 windows too. And I am using 32 bit all the time, no problem with it, no performance issues.
So question is why to do 64 bit? Maybe there is some good reason, I will gladly learn. But I doubt I would compile it anyway, I am no compile farm.

I havent noticed you reacted on my previous post.
I was curious about the admin version in fact, as I talked with several of n-ice/btpro admins and everybody says that you dont include sources, which in the first line is against gpl licence openttd is under (once you share binary you have to share code, ask openttd development team ;-) ), but what interests me is the login mechanism as it would be of course very nice to have in novapolis admin client, but I understand it is probably kept secret (well, our client is too, but admins get nice diff of course, so they can compile e.g. the 64 bit version :D )

37
Changelog / Re: 1.3.0 C - n-ice version
« on: May 22, 2013, 09:41:29 pm »
About the admin version per admin was my decision (for reasons I don't want to talk here) and you're right again, I should include the diffs! Anyway, since I haven't made that... better remove the links where those versions are to download. But anyway are almost equal to public versions.

This raises some curiosity about the reasons. What intentions have lead you to make something like this? Considering btpro has now so much admins, do you want to imply you are actually compiling version for each one of them?  :D

As a maker of Novapolis admin superpower client I am really interested what advantages that brings :-)

38
Changelog / Re: 1.3.0 C - n-ice version
« on: May 16, 2013, 08:50:47 pm »
Thanks for the correction.

Yes, MSVC 2010, that explains why I had to add the files manually as I use another version.  My bad.

39
Changelog / Re: 1.3.0 C - n-ice version
« on: May 16, 2013, 05:33:44 pm »
Very nice indeed. I like it that some of my patches were included to n-ice/btpro clients.

NOVAPOLIS invasion! :D

I see n-ice and bpro communities react really fast on our own patched client release. Cheers!



Just some comments and ideas, if I may
- City names in different colour - by MagicBuzz (Town colors in the town list) / Honza_
This is incorrect. I dont know where you get that magibuzz is, but the patch of cities in different (yellow) colour is done only by Honza_, as you can clearly read on tt forums http://www.tt-forums.net/viewtopic.php?f=33&t=64220


After I've changed BTPro public/admin versions I thought on make the same to n-ice!
Actually, why not to make both clients one client. As I can see, only strings and some server IPs are different. Some button for switching the menus between n-ice/btpro maybe?
Having one client for both would be very useful for those, who plays on both. Also it would spare some time making and compiling client.

Also with the admin client. Why do you do one client for each admin? Seems really not effective and, well ... strange. As this all can be configured easily via settings. Also shipping admin clients with diffs would be nice, if you want to be true with gpl licence.

I presume you use mingw for compiling. That is just fine, mingw is actually most simple to use for compiling on windows compared to other alternatives (I myself started with mingw). But since you added new files to source.lst, why dont add those files also to MSVC, so it is prepared for it.
I had to edit it to make it compile!!! :D

40
Ban/Unban Requests / Re: Cossack
« on: March 08, 2013, 04:29:06 pm »
Why oh why do other people have to interact with me in a negative manner?

Very good question to be asked every day before night

41
Ban/Unban Requests / Re: Cossack
« on: March 07, 2013, 06:41:35 pm »
I must say moderators of n-ice has a most admirable amount or patience. 

42
there is a line in openttd.cfg which sets default password for any new company

[network]
default_company_pass = mypass

43
Suggestions / Re: CityBuilder - share ideas/comments
« on: October 01, 2012, 06:30:57 pm »
You should know that 3x3 is the grid where town grows the slowest. Best is the original roads (see the algorithm in the source).
This is of course just one factor of the town growth. But when building roads by towns is disabled, you can choose whatever layout you want.

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