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Messages - ST2

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181
Introduction / Re: Cossack
« on: July 25, 2012, 08:54:02 pm »
it's noticeable that the knowledge is there...
have fun games on n-ice servers and enjoy, Mr. "1 way tr..." cough cough ...Cossack  :P

182
Complaints / Re: Points system in general
« on: July 25, 2012, 07:58:56 pm »
then i'll add a new suggestion option:
- decrease the town_growth_rate value (can be combined with previous ones, not exclusive)

meanwhile, "lazy games" was a expression used at the moment... I make them a lot too  :P
my intention here is to balance things (for now, passengers are totally unbalanced) and I'm not against your station's style but i can't agree with all roads around the town's original ones. Or we can create a exception: - 50% of free space don't count on small towns!

now I'll use Batt's words: "other players can't place the station as great as he did" <<-- this is unfair, when you think that actually happens in towns and industries.

183
Complaints / Re: Points system in general
« on: July 25, 2012, 06:28:48 pm »
in my last game I didnt fund any towns so I ''used'' the map
the town you see there was only really small when i started my stations there so thats not the point

and with the system i use I dont ''own'' more then 50% of a town like the rules state

If i build 2 stations like that on any other city without using tunnels like other people do!! would that be better?
I still have to disagree on this:
- If was a small town and you've built all those roads around it - trusting the original town roads was max 9x9 tiles, viewable in the center - isn't it more then 50%?
So, this is preciselly the point (or one of the...)

184
Complaints / Re: Points system in general
« on: July 25, 2012, 02:47:48 pm »
some types of "lazy" games are only possible because found_town = 1. This create a gameplay where players don't adapt theirselfs to the map (towns/cities in this case) making only some towns like this and tracks connecting them (imo, this layout makes difficult a effective competition on towns). Don't have a clue if it's possible to adjust the formula for this, only saying how it's possible to make "lazy" games...  ;D
So, maybe the solutions could be:
- xOR finds a way to balance the formula (I've no ideia how)
- Change to found_town = 0 (personally I don't like to "only" disable things... but it's a option) - Edit: The same principle applies to #8)
- Forbid town founding in player own roads and/or somehow avoid the "town cutting" stations
For now this is what i can think off. Other ideias are welcome

185
General Chat / Re: My favorite n-ice OpenTTD server is...
« on: July 23, 2012, 06:57:48 pm »
eh, i just love them all  8)
I don't know how's in Germany... but here poligamy is not well accepted ^^
 ;D

186
General Chat / My favorite n-ice OpenTTD server is...
« on: July 23, 2012, 03:41:05 pm »
Aaaaand my vote goes to....  8) ...: Server 6 (Hard Goal) \o/
Personally I like servers with hard settings because of the starting drill and the brink of bankruptcy  ;D
n-ice players.... your feedback is welcome  :)

187
Introduction / Re: The Blade of Ice ==== Iceblade
« on: July 23, 2012, 03:17:30 pm »
Welcome Ice to the nice n-ice OpenTTD community (me and the pun on the words again :P)
Always good to see someone that understand and face OpenTTD as a game (that actualy is :D) and as a way to relax a bit.
Enjoy the servers and the games, best regards to you and your family. Have fun.
see you around :)

188
Introduction / ST2
« on: July 23, 2012, 12:48:57 am »
hello
ST2 here, a portuguese guy (small country, but still lovely), n-ice OpenTTD admin for some time and proud to be part of this great team. Used to be hated (rule breakers) and loved (the non-rule breakers).
I've joined this community after Ex' ended update his servers (for his reasons, not questionable) and I don't regreat at all, only ask myself: why not earlier! Well, not easy to be on 2 places at same time!
I'm not good in coding stuff, but made the n-ice login OpenTTD version (until the ideia and make it working was a long way), and when complete, was xOR's suggestion: lets make a public version of it! - and there it is! Good or bad... it works!! (new ideias to it... are welcome :)
Among other things... I'm known as the guy that "don't sleep": 66% true, i take the others 34% to sleep, as ordinary people do :D
to finish, 3 hints to n-ice OpenTTD players:
- read and respect our rules;
- don't be affraid of admins, any doubt... ask!;
- enjoy the games and have fun :)

PS: n-ice OpenTTD version was made in a Pub... any issues, report them to me :D

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