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Messages - ST2

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136
Complaints / Re: Points system in general
« on: July 25, 2012, 11:03:28 pm »
Myhorta is right. Btw St2, i don`t agree with Found_Town=0 because if you start the game in 2000 (after 40 years) the number of industries dramatically decreased so basically you need to fund industries and you can`t start searching all over the map on where are the places where industries dissapeared so you can fund a new.It`s simpler to fund a town and then fund an industry even if...it`s quite expensive. However, i would agree with Town Growth Rate decrease.

As for Geert`s complaint, i would advise him to record his data more accurate (no of trains, duration of game, duration of his company.......) and the answers will come themselves
Only to clear out my opinion/suggestions:
- lets seperate primary industries from secundary industries among other important things:
  * primary industries decrease production because not served... if on the "delete" level, they'll disappear, as you noticed and I've warned you about a situation - it's a "some" random code stuff --;
  * -- Same random stuff that makes a 0 pop town grow up, even if have 5 named stations transporting coal; (this parts are funny, but real :P)
  * secundary industries disappear after some time if not served;
  * if you start late, where do you have cash to fund a town and a industry to get a propper profit, as you stated?; (lets NOT give unfair advantages to late starters - they started late... must adapt to the game);
  * continuation of the previous point: what you build for late starts? Pax service! (hope you're getting my point now);
  * it's not other players fault that you'd started in late years, with all advantages of new trains (actual loan allows you that). So, lets try to make game with some advantage to older companies (logical) but with oportunities for new companies;
I could continue and give many reasons... but no need, i think...

137
Offtopic / Re: Other games I play...
« on: July 25, 2012, 10:27:37 pm »
oh oh
- X-Com games - we gotta love that ones... Not known by many ppl but a goooood turn based game
- Knights & Merchants - sadly, a gameplay kind that got lost (for what I've played)

for this ones... I've hit Batt with karma :P

138
Offtopic / Other games I play...
« on: July 25, 2012, 09:07:53 pm »
precisely the right place to launch this challenge: What other games n-ice users play?

well, better say what other games i play myself :P
- Settlers 2 (10th Anniversary version but have the original S2)
- Settlers 4
- Zero Hour
- Age of Empires (several versions, depends of the mood)
- Farm Frenzy 3 (came with this PC and is quite funny :)
- Splinter Cell (Chaos Theory, Double Agent, Conviction)
- Some ROMs under MAME (missings of the pub's machines)
- Commandos (love all)
- Far Cry
- ...

I guess for gamers the list can be huge too  ;D

tell us...

139
Introduction / Re: Cossack
« on: July 25, 2012, 08:54:02 pm »
it's noticeable that the knowledge is there...
have fun games on n-ice servers and enjoy, Mr. "1 way tr..." cough cough ...Cossack  :P

140
Complaints / Re: Points system in general
« on: July 25, 2012, 07:58:56 pm »
then i'll add a new suggestion option:
- decrease the town_growth_rate value (can be combined with previous ones, not exclusive)

meanwhile, "lazy games" was a expression used at the moment... I make them a lot too  :P
my intention here is to balance things (for now, passengers are totally unbalanced) and I'm not against your station's style but i can't agree with all roads around the town's original ones. Or we can create a exception: - 50% of free space don't count on small towns!

now I'll use Batt's words: "other players can't place the station as great as he did" <<-- this is unfair, when you think that actually happens in towns and industries.

141
Complaints / Re: Points system in general
« on: July 25, 2012, 06:28:48 pm »
in my last game I didnt fund any towns so I ''used'' the map
the town you see there was only really small when i started my stations there so thats not the point

and with the system i use I dont ''own'' more then 50% of a town like the rules state

If i build 2 stations like that on any other city without using tunnels like other people do!! would that be better?
I still have to disagree on this:
- If was a small town and you've built all those roads around it - trusting the original town roads was max 9x9 tiles, viewable in the center - isn't it more then 50%?
So, this is preciselly the point (or one of the...)

142
Complaints / Re: Points system in general
« on: July 25, 2012, 02:47:48 pm »
some types of "lazy" games are only possible because found_town = 1. This create a gameplay where players don't adapt theirselfs to the map (towns/cities in this case) making only some towns like this and tracks connecting them (imo, this layout makes difficult a effective competition on towns). Don't have a clue if it's possible to adjust the formula for this, only saying how it's possible to make "lazy" games...  ;D
So, maybe the solutions could be:
- xOR finds a way to balance the formula (I've no ideia how)
- Change to found_town = 0 (personally I don't like to "only" disable things... but it's a option) - Edit: The same principle applies to #8)
- Forbid town founding in player own roads and/or somehow avoid the "town cutting" stations
For now this is what i can think off. Other ideias are welcome

143
General Chat / Re: My favorite n-ice OpenTTD server is...
« on: July 23, 2012, 06:57:48 pm »
eh, i just love them all  8)
I don't know how's in Germany... but here poligamy is not well accepted ^^
 ;D

144
General Chat / My favorite n-ice OpenTTD server is...
« on: July 23, 2012, 03:41:05 pm »
Aaaaand my vote goes to....  8) ...: Server 6 (Hard Goal) \o/
Personally I like servers with hard settings because of the starting drill and the brink of bankruptcy  ;D
n-ice players.... your feedback is welcome  :)

145
Introduction / Re: The Blade of Ice ==== Iceblade
« on: July 23, 2012, 03:17:30 pm »
Welcome Ice to the nice n-ice OpenTTD community (me and the pun on the words again :P)
Always good to see someone that understand and face OpenTTD as a game (that actualy is :D) and as a way to relax a bit.
Enjoy the servers and the games, best regards to you and your family. Have fun.
see you around :)

146
Introduction / ST2
« on: July 23, 2012, 12:48:57 am »
hello
ST2 here, a portuguese guy (small country, but still lovely), n-ice OpenTTD admin for some time and proud to be part of this great team. Used to be hated (rule breakers) and loved (the non-rule breakers).
I've joined this community after Ex' ended update his servers (for his reasons, not questionable) and I don't regreat at all, only ask myself: why not earlier! Well, not easy to be on 2 places at same time!
I'm not good in coding stuff, but made the n-ice login OpenTTD version (until the ideia and make it working was a long way), and when complete, was xOR's suggestion: lets make a public version of it! - and there it is! Good or bad... it works!! (new ideias to it... are welcome :)
Among other things... I'm known as the guy that "don't sleep": 66% true, i take the others 34% to sleep, as ordinary people do :D
to finish, 3 hints to n-ice OpenTTD players:
- read and respect our rules;
- don't be affraid of admins, any doubt... ask!;
- enjoy the games and have fun :)

PS: n-ice OpenTTD version was made in a Pub... any issues, report them to me :D

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