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Messages - ST2

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136
Suggestions / Re: Caps lock
« on: August 11, 2012, 05:58:28 pm »
the ideia is good and I agree with only consider sentences above 6 characters with 90% of the text written in uppercase. good solution to moderate the CAPS usage to shout or by mistake and as geo said... sometimes a good solution to get players attention;
but I would propose 3 steps on the plug-in when 90% uppercase and more then 6 characters:
1 - Light warning, something like: Please check your CAPS Lock state. (1/3)
2 - Severe warning: Please don't SHOUT again or you'll be KICKED. (2/3)
3 - Kick

well, not necessary to place the (3/3) because the player got kicked :P

137
Offtopic / Re: Other games I play...
« on: August 10, 2012, 10:21:54 pm »

138
Clone permissions / Re: badboy / cleanest
« on: August 09, 2012, 09:58:15 pm »
and I guess Maximillion will hit their heads too  ;D

139
General Chat / Re: oil farm
« on: August 08, 2012, 11:40:32 pm »
nah
the only reason is CTRL+ALT+C
the cheat that he doesn't have on MP
so... It's a 5 min screenshot... urrah! congrats :P

140
General / Re: Achievements list
« on: August 08, 2012, 09:34:20 pm »
aaaaannnd a hint about Cat Skills:
https://www.catskillarchive.com/rrextra/DNAQUE.Html  (thank you xOR :)

 :P


Chucky: update of link

141
after some chat's with alex879ro and watched couple games on #4, after last changings, maybe some more are needed :P (xOR will answer to this: cmon, decide yourself)
but here we go:
- Decrease "initial_city_size" value to to minimum (there's still ~6 towns above 4K, some even with more then 5K population)

now, only to don't create similar posts on each server forum :P
from the same chats, other ideias came out:
- also apply the above suggestion on servers #5 and #8;
- make "max_ships = 0" on servers #3, #5 and #8 (basically aren't used for being inefficient in long runs, no more worries with boats transfer cheat and server cpu's will say thanks :D);
- make "station_spread = 14" "max_train_length = 14" instead of Station spread: 20 tile(s), Train length: 64 tile(s), on servers #2 and #3 - and I think not even necessary change the vehicle limits;
- Change to Station spread: 14 tile(s) and Train length: 14 tile(s) but decrease Ships to 50, on servers #1 (well, it's a 512x512 map with max 300 trains) - Op Optional Option ( ;D ;D ;D)
- Since server #8 is long run, Station spread: 18 tile(s) and Train length: 18 tile(s) is my new suggestion;

hmmm alex879ro, I think I've catched correctly the ideias of our conversation :)
Anything to add/remove/modify to the above suggestions, always welcome :)

142
Introduction / Re: Poohatek
« on: August 07, 2012, 10:59:27 pm »
Welcome Poohatek :)
firstly, I hope you enjoy our servers and have fun games.
About the rules thingy; there's a Suggestions forum. We are open to good suggestions, well-founded, even about the actual rules :)
Until there... that's the rules list to follow :)

I preffer short time runs and play when my wife is not next to me.
Put some beers around... and "that's ma boy"  ;D

143
my humble opinion:
- agree on turn vehicle_breakdowns = 0
-->> this will require a pair of balancing elements/settings:
- Decrease the "larger_towns" (maybe 6 - 1 in 6 is big/City)
- Decrease "initial_city_size" value
- Since trains are power enough, with good tractive effort and no breakdowns, turn "freight_trains" to 3
- keep the "town_growth_rate", as the station spread, vehicles max length and the other values

I think will make games funnier, more balanced.... and well, for now is what I remember  ;D

144
Basically this ideia came up in a game in server #5
1: Start Date - 2 ideias where on the table: keep the same (or 1970) or 1985. Move to a value above 1980 is to get Turner Turbo loco from the beginning, instead of CS2400 for 7/8 years
2: End Date (in case nobody wins it) - in both cases of start date and due the decrease os station/train sizes, necessary to extend it a bit
3: Maximum station and train length - proposed 14 tiles size for couple reasons. 1st. Relieve the load on the server (and therefore in clients too) caused by pathfinder and industry loops (some good wiki reads for players that have problems connecting to servers when game is already in advanced ages). 2nd. Easier to avoid industry blocking (or even the 50% free space stuff and unused station lanes), atm it happens recurrently because of stations size and necessary tracks to serve all lanes.
4: Max train number - Due the spread decrease: 500 (or even 450)
5: Max road vehicle number - related to pont 4. The main ideia is to make players use RV's in short transfers instead of trains, leaving the trains for the main lines or longer transfers.

Already saw some ideias about towns (size, number/ growth), peacefull for me... Don't need to talk about it... again :P But decreasing number of towns and with 1 industry per town (false for multiple_industry_per_town), will generate less industries so, I'll prefer tune the initial_city_size and/or town_growth_rate values
About the goal... just keep it

145
General Chat / Re: My favorite n-ice admin is...
« on: August 06, 2012, 09:19:46 am »
ofc for me geo.ro takes the cake too :P

@ Cossack: if you remember properly, I'm a monster of patience with you, because all actions I've take with you where after warned you several times...   :P
If I remember the correct situation, SuperTrans was truly unlucky, because after several tryings to get his attention, when I locked his company... Bamm... a new player enters, create a company... and that slot... pufff...  ;D  (I think is this one)

146
Offtopic / Re: Other games I play...
« on: August 04, 2012, 05:49:28 pm »
about L4D2,
I guess it's related with the news that Valve have checked that Open GL is more efficient then Direct3D and even with the actual problems with AMD or Nvidia graphic drivers they decided to develop basically to Linux... because they believe that Windows 8 will be a catastrophe... I don't blame them... because I share of some opinions too  :P

147
General Chat / Re: My favorite n-ice OpenTTD server is...
« on: August 04, 2012, 05:42:45 pm »
I wonder who voted for #6 except for ST2  ;D

I think it`s still st2. He must have changed ips and voted for it while everybody else was sleeping:)

Ofc I've changed many many times connection IP's... but... in case not noticed... votes are collected by accounts!!  :P

148
Complaints / Re: Rule # 12
« on: August 04, 2012, 05:39:02 pm »
Maximillion is not ruining the fun on server #3... he only uses the initial loan wisely, pax.
I've already checked and when he makes Airport/train station (to get closer to town), he use both, because initial loan allow him to do it...

Until now only saw 1 player using pax service at full power... and that's not with planes!

Since the initial_city_size is already at minimal value, and initial loan equal to all players, not many chances to balance the game!

But all suggestions are welcome :)

149
Introduction / Re: Ragul
« on: August 02, 2012, 01:13:16 am »
welcome Ragul :)
best words 1st: Hope you enjoy n-ice servers and team... the 2nd part can change with time... due the work of each ones... but all here to give fun games  :)

to end:  :P
inserting images:

is simple, place image link:
Code: [Select]
[img]HERE[/img]

150
Suggestions / Re: Additional points
« on: July 31, 2012, 05:32:18 pm »
well, I can point to where's some hints  :P
-->> http://www.n-ice.org/openttd/highscorecalculation.php

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