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Messages - Kyrre

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1
Suggestions / Re: Rules about rivers
« on: October 21, 2021, 02:25:14 am »
Yes we have, and no we're not going to add a rule for rivers, personally i blowup everything near anything of mine and that's with everything shaded off (transparent).
They may look pretty but there aren't any rewards in existence that can lead towards a competitive victory.

2
Complaints / Re: Rule 3
« on: July 28, 2021, 07:23:51 am »
Ok Doc, we'll keep an eye on him from now on, and try to catch him in the act to either ban or educate.

3
Er, well what i'd suggest is that a pool of money is used so that a cut off period for server fee's can be supplied to the players (who by large wont be paying), for a 6 monthly period; thus a certain amount of money has to be in the account before the server goes live to ensure that it continues, when it's running out, the server will have 6 months until it's gone, or refunding is found.  Technical aspects aren't my forte.

4
General Chat / Re: Noise Limits
« on: March 25, 2021, 04:28:52 pm »
Yes in general they noise limits do stop new builds, but, the futher away you are fro a town centre, the less noise will be created by the new structure, for example, i can place the biggest airport (noise 25), suffiently far enough away to enable it be placed wehn noise is 23 (it's usually connected to a rail station so it's not actually as far away as it looks.

I suspect in your picture, the newest airport is sufficiently far enough away from that town centre for it to gain a noise reduction for itself; probably affecting itself as 2 instead of 5 noise.

5
General / Re: Local Authority / Council
« on: December 22, 2020, 12:03:11 am »
So planting tree's is impossible?; that improves town ratings, and doesn't bankrupt you.

But i think it's always been that way, they don't like losing tiles be it from building stations/landscaping and the bulldozer, there are also other ways to improve the rating.

6
New Server Proposals / Temporal Loop server
« on: December 08, 2020, 07:27:24 pm »
First off; it's super likely for me to believe this will never be made, but i think it's do-able. (as a non coder :P)

The general premise of this server, is time periods which offer different approaches to the game (also anarchy...), time periods as in 10 minute windows (the duration can be later determined), where upon restrictions and/or their removal is allowed for the duration of that window.

For example:  3 players connected, everyone's playing fair, 1st window comes up:  "rule 3 void" :), so for 10 mins rule 3 violations can be made, placed and stored (stored as in date stamped with inclusion of 10 min window's title and when, so that it can tie in with the ? tool for date verification should players call out rule 3 violations made in a point other than a window that explicitly allows it for admins to check up on)

Initially the example of "rule 3" would be the easiest to test. but in time, all the rules could be added, along with the anarchy setting (no rules).

Whilst all aspects of this idea would require collective improvement (as in the community), some things i'd want to be included are:
1) Window actions incur a CV penalty, dependent on rule used (weighting for community to decide), as to allow the purist gamer to prevail in theory...
2) Some rules are beyond revocation, namely the swearing to offend and racism.
3) The windows preferences (the list in which it uses to decide what to offer) is randomized (and possibly for duration too).

Should the idea be popular the server settings can be comprised at a latter date.

7
Suggestions / Re: POINTS on server 5 & 8
« on: November 19, 2020, 05:20:14 am »
Well, you know we've already talked about this, and whilst my last game on s5 was robbed off me to the tune of approx 750 points (desyncing approximately 40 times in the last 2 hours of gameplay), i'm not overly keen on implementing scores for effort alone, but then i'm not in a position to make changes for or against.

8
New Server Proposals / Multiple/Repeating Timegoal
« on: August 29, 2020, 10:20:55 pm »
Could we have a compound version of a timegoal where upon say a growth percentage is set (10% for example), then every 5 years a company exists they have to exceed the 10% target or be removed from game, therefore the players will score higher with more cycles having achieved their own goal each time.

A medium sized map or larger would be nice, any year/climate.

9
Complaints / Re: Points and game times not recorded on website.
« on: July 15, 2020, 09:48:13 pm »
Yes, well you've not logged in to any games for the scores to be calculated.

When we join a server, we have to login via the game login screen using its generated 4 character code in game (therefore using this syntax): !login XXXX
the xxxx is the 4 character code you can get from clicking the game login link.

************** taken from the game login screen link ******************
Manual login
Your token is: XXXX

This token is still valid for 120 seconds.

Simply join the server of your choice and write !login XXXX in the chat (press enter for chat mode). For the login it is not necessary that your in-game name matches your username. You will be renamed automatically upon login.
If you play on n-ice or BTPro servers a lot you should check one of the more convenient options below.
***************************************************************

Whereas in game if you forget whether or not you're logged in, you vcan check via !cv, this will tell you how many points you currently getting in the game you're in, but i use it mainly for finding out if i had logged or not.

10
yeah i did... :) i don't think i'd make a good coder :p

11
New Server Proposals / Mixture of x4 and s8
« on: February 25, 2020, 08:14:24 am »
Well like the title suggests, i'd like to see a timegoal server using s8 maps

Instead of 9 years duration like on x4, i'd suggest around 30 years for this version.

The only other thing i'd like to see, for this idea, is a 5 minute forced spectator mode at the start, so that new games, (if voted for) allow a window of time for everyone to get ready for the start :)

Start Year: 1997 (but starting 1st July so that forced spectator mode caters for the remainder of the year, and a new game starts afresh 1st Jan 1998).
End Year  : 2028 (so that all of 2027 can be used)


12
Well, max64 I've seen a few times, and he tended to use far too many engines to enable a higher cv quicker than usual...  Careful though as there's a known cheat which is similar; in which you can rush the cv by buying loads of engines which if not used is considered cheating.
Despite my own and others suspicions, I've never caught max64 cheating, but in my opinion, getting 84 points but more so finishing in 2 years is impossible (given to finish in 2 years you have only 7 quarters as the 8th quarter is the start of a new year - so approx 20 mins)! but if you can do that, that's how to get a good score :)

on s10, (death valley) max64 would use his company hq in a corner and send a pax train with 1 carriage of passengers and the rest engines, presume another strategy he may of used on this server too.

13
Server 8 is like my 3rd favorite N-ice server, after x3, and s5 (though s5, only recently this year, due to being unable to connect to s8 regularly; especially after 2037).

Having played : N-ice for approximately 4 years, I've seen many players take steps to win games on this server.  Their steps aren't necessarily skill based, more so connection based.

Currently (as in the time of this poll) i don't bother even starting games on s8, due to option 4.  Whilst this isn't against the rules, it does present itself as a problem hence this poll.

In the past I've been disconnected here due to option 1, 2, 3 and 4; the number of players in my opinion makes little difference pending what they actually do.

What it comes down to, is internet speed (sorry to say); since the game is free, i would expect the internet connection used to connect to it would be of similar value, for it is mine.  My internet is free, so it makes sense to me, that i use my free internet to connect to a free game.  But....  Others it seems have invested in better internet connections, and as such are able to ramp up what they can build on this server at the expense of others inferior connections.
 
Like i said my internet is free: using www.speedtest.net my internet connection is as follows: 
PING: 25 ms
DOWNLOAD Mbps: 6.35
UPLOAD Mbps: 0.78

My connection is adequate for everything i do on the internet except playing on server 8...  I suspect others to dwarf these figures, and as such take advantage.

14
General / Re: S5, connection issues II
« on: July 27, 2019, 11:41:59 am »
There really must be a problem with this server, the following game also won, also logged in, also didn't score., that's 3 games non scored, in a few days.

15
General / [Done] S5, connection issues II
« on: July 26, 2019, 03:14:09 pm »
As per my recent shoutbox entry: i won a game of s5, i was logged in, speaking using my logged in name, and yet, didn't score when logged in, when i won the game.

Also as no-one else was registered i can't pin point the exact time of game, aside to say i went to bed at around 1000 GMT, and got back at 1600 GMT today, when upon a new game has started, and the console informs me that i didn't score (as per picture).

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