n-ice.org OpenTTD Forum

Community => General Chat => Topic started by: ragul ftw on July 30, 2012, 09:06:58 pm

Title: co-op openttd
Post by: ragul ftw on July 30, 2012, 09:06:58 pm
as many people know i like to play co-op on openttd, so i wanted to start a topic where people can come to setup co-op games on servers with other people.

include info for your game like:
what server
the datethe time
and how many people you want in your company

Good Luck to all you open ttd players :)
Title: Re: co-op openttd
Post by: Cossack on July 31, 2012, 01:40:39 am
NOTE: If anyone decides to go co-op with ragul whilst i am present then prepare to have your arse handed to you on a silver platter.
Title: Re: co-op openttd
Post by: ragul ftw on July 31, 2012, 12:04:49 pm
i didn;t mean co-op with me
i meant co-op with who ever plays n-ice
so you can  :-X it cossack
Title: Re: co-op openttd
Post by: alex879ro on July 31, 2012, 06:27:11 pm
i didn;t mean co-op with me
i meant co-op with who ever plays n-ice
so you can  :-X it cossack

I don`t even want to talk about it just because Ragul wrote it:) It gives me fear:))
Title: Re: co-op openttd
Post by: geo on July 31, 2012, 06:50:28 pm
well, this topic seems interesting... it would be nice to see some players write here about that :D
i mean, i can kill them easily this way...sounds fun to me :D
Title: Re: co-op openttd
Post by: alex879ro on August 03, 2012, 10:57:10 am
Well, with the risk of looking like i got no modesty, when it comes to co-op i accept only certain players in my company.That`s because i believe that if i co-op with someone , that person must have at least the same standards of building like me (i wouldn`t want anyone building a rail system with signal no5 or having small curves)

I also support this kind of strategy since co-op works better when both players have the same understanding of the game.
I had games where i didn`t respect this rule...and all the game i was like "don`t touch this, don`t touch that" just because my team-mate started changing them  cause of various reasons so i`ve learned my lesson.
Title: Re: co-op openttd
Post by: YorVeX on August 03, 2012, 01:31:47 pm
Well, with the risk of looking like i got no modesty, when it comes to co-op i accept only certain players in my company.That`s because i believe that if i co-op with someone , that person must have at least the same standards of building like me (i wouldn`t want anyone building a rail system with signal no5 or having small curves)

I also support this kind of strategy since co-op works better when both players have the same understanding of the game.
I had games where i didn`t respect this rule...and all the game i was like "don`t touch this, don`t touch that" just because my team-mate started changing them  cause of various reasons so i`ve learned my lesson.

i agree, everything else will always lead to frustration on both sides.
the only exception would be if you do a "tandem game" to train someone else. like you let a newbie in your company so he can learn from you and you can show him stuff. but ofc that must be clear before the game starts so you know you probably won't win this game. BUT: helping others can give a satisfying feeling of win too, right? at least when they are really willing to learn :)
Title: Re: co-op openttd
Post by: Geert on August 03, 2012, 10:11:37 pm
Well, with the risk of looking like i got no modesty, when it comes to co-op i accept only certain players in my company.That`s because i believe that if i co-op with someone , that person must have at least the same standards of building like me (i wouldn`t want anyone building a rail system with signal no5 or having small curves)

I also support this kind of strategy since co-op works better when both players have the same understanding of the game.
I had games where i didn`t respect this rule...and all the game i was like "don`t touch this, don`t touch that" just because my team-mate started changing them  cause of various reasons so i`ve learned my lesson.

+1
Title: Re: co-op openttd
Post by: alex879ro on August 03, 2012, 11:15:40 pm
Well, with the risk of looking like i got no modesty, when it comes to co-op i accept only certain players in my company.That`s because i believe that if i co-op with someone , that person must have at least the same standards of building like me (i wouldn`t want anyone building a rail system with signal no5 or having small curves)

I also support this kind of strategy since co-op works better when both players have the same understanding of the game.
I had games where i didn`t respect this rule...and all the game i was like "don`t touch this, don`t touch that" just because my team-mate started changing them  cause of various reasons so i`ve learned my lesson.

i agree, everything else will always lead to frustration on both sides.
the only exception would be if you do a "tandem game" to train someone else. like you let a newbie in your company so he can learn from you and you can show him stuff. but ofc that must be clear before the game starts so you know you probably won't win this game. BUT: helping others can give a satisfying feeling of win too, right? at least when they are really willing to learn :)

true:) Or yet they can come back the second day and use the ideas he saw against you and saying that they were his all the time:) That happened to me but i won`t name the player. So enough teaching for me:)
Title: Re: co-op openttd
Post by: geo on August 04, 2012, 02:16:09 am
Well, with the risk of looking like i got no modesty, when it comes to co-op i accept only certain players in my company.That`s because i believe that if i co-op with someone , that person must have at least the same standards of building like me (i wouldn`t want anyone building a rail system with signal no5 or having small curves)

I also support this kind of strategy since co-op works better when both players have the same understanding of the game.
I had games where i didn`t respect this rule...and all the game i was like "don`t touch this, don`t touch that" just because my team-mate started changing them  cause of various reasons so i`ve learned my lesson.

i agree, everything else will always lead to frustration on both sides.
the only exception would be if you do a "tandem game" to train someone else. like you let a newbie in your company so he can learn from you and you can show him stuff. but ofc that must be clear before the game starts so you know you probably won't win this game. BUT: helping others can give a satisfying feeling of win too, right? at least when they are really willing to learn :)

true:) Or yet they can come back the second day and use the ideas he saw against you and saying that they were his all the time:) That happened to me but i won`t name the player. So enough teaching for me:)

i didn't do that :D and sometimes u play with me too :D that means i'm a good girl :P
Title: Re: co-op openttd
Post by: Knogle on August 08, 2012, 05:19:09 am
Why is this in the "off topic" forum, it's clearly on topic!
Title: Re: co-op openttd
Post by: geo on August 08, 2012, 07:39:05 pm
Why is this in the "off topic" forum, it's clearly on topic!

u are right:D