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Topics - Alastair

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Suggestions / Fixed Game Lengths
« on: October 16, 2012, 12:53:49 pm »
I don't like the way the server runs its games till the goal is achieved. I feel If games ran for a fixed period things could work much better. Let me explain...

-Normal goal servers would operate for a fixed period of time. e.g the micro server for 1 hour etc. The winner and score would be decided from highest company value and highest performance rating.

-Citybuilders would also operate for a fixed period of time. e.g 5000 population goal would change to greatest population in 3 hours, and 7500 would change to 4 hours. You get the idea.

So what is wrong with the current system?
-In quiet periods, If you join a game, the only way to start a new game is to complete the goal yourself. This is all fine but since the server gives score depending on how quickly the goal is achieved its not really worth it.
-You never know when the next game is going to start, or how long the current game will go on.

What is better about this suggestion?
-Regular start and finish times. Everyone knows when the next games starting, and how long the current game will last for.

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