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Messages - Chucky

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61
Complaints / Re: Server 6 - unpolite player
« on: October 24, 2018, 07:39:40 pm »

hi Hamsterbaecker,


it would be for advantage to have a screenshot to confirm your complain. Next time you can make a simple sign called "admin" or "!admin" at troubled area - screen will be saved automatically to server directory. At the logs I only see 2 destroyed rv´s from him/herself. I have saved the ip and will take an eye of the player.


ps: link for admins

62
Complaints / Re: Goaty being a nuisance
« on: August 07, 2018, 09:01:55 pm »
I´ve changed the votesystem plugin. This kind of manipulation should be history.

63
General / Re: Crossing Lakes
« on: July 14, 2018, 11:00:12 pm »
causeways are allowed but please keep alive ships  ;)

64
General / Re: Why zero points?
« on: June 28, 2018, 08:59:34 pm »
First click the top100 list for refresh of scores ... it should been done.

65
Hi and Welcome to n-ice community, Lorne Malvo !

Glad to see that you like the server. In fact the server script is still in testphase so I´m happy about every feedback as you pointed out for example. So we can discuss how to fix it and I´m try to program it. So, what are your suggestions in detail ?

67
General / Re: Long Goal Server Disconnect
« on: April 11, 2018, 04:07:16 pm »
hehe  :P

68
General / Re: Long Goal Server Disconnect
« on: April 10, 2018, 09:02:50 pm »

Quote
<OTTD--5>This server's name is: .: n-ice.org :. #5 LONG GOAL -15 BIL|TEMPERATE|~19h|1960-2080
|~19h|  is pointing the average of game time to goal. If I consider the last 5 normal games it is similar, average: 94 game years x 13,5 minutes / 60 minutes = 21,25h game time (not even close to 27 hours which ST2 pointed out)


Quote
WHY server restarted if wasn't a timed goal and Goal wasn't reached? And if was a Goal server (not timed) why the short years range?
to balance it because if I start later for example the average of game time is going down because of the better start conditions

69
General / Re: Long Goal Server Disconnect
« on: April 09, 2018, 06:06:25 pm »
By checking the log in this case the restart year was reached.


Quote
2018-04-09 02:15:51,809 [INFO ] - Current year: 2078 | players/max - companies/max: 2/18 - 3/15
2018-04-09 02:29:28,303 [INFO ] - Current year: 2079 | players/max - companies/max: 2/18 - 3/15
2018-04-09 02:43:04,692 [INFO ] - Current year: 2080 | players/max - companies/max: 2/18 - 3/15
2018-04-09 02:43:08,177 [INFO ] - ---- The game has been (re)started ----


The hint is in servers name at the end of line.  You can see it with !server
Quote
<OTTD--5>This server's name is: .: n-ice.org :. #5 LONG GOAL -15 BIL|TEMPERATE|~19h|1960-2080

70
General / Re: Scoring discrepancies?
« on: April 03, 2018, 05:19:32 pm »
There are some minor differences at the cv-goal server for example. Currently I´m testing a fix at server x1.

71
General / Re: Extreme Challenge Points
« on: April 03, 2018, 05:17:46 pm »
correct.

72
Testserver x2 - Temperate 50k Random Cargo Goal / Re: claim a town
« on: March 22, 2018, 01:05:46 pm »
Quote
Can the limit be increased with game time?
No.


You can use the !voterestart command for restart the game with less population. Do not forget to play after using this command otherwise admins are going to ban you cause of demolition of other's players game for example.

73
Scheduled server maintenance / [Finished] #x4 & #x5
« on: January 11, 2018, 06:51:17 pm »

(18:49:26 UTC)< OTTD-x4 > Admin Chucky (Account 'Chucky') has requested to shutdown the server.
(18:49:32 UTC)< OTTD-x5 > Admin Chucky (Account 'Chucky') has requested to shutdown the server.


Testing: changed score formula

74
Tech talk / Re: 50k coal goal test server
« on: December 14, 2017, 08:03:44 pm »

Hi henki !

Well, i guess you are talking about server x2 - the one with different cargo goals. I will check your suggestion about different company goals. But...  in my opinion it isn´t balanced because some goals are way easier than others.

75
Complaints / Re: build block
« on: November 29, 2017, 08:55:57 pm »
Pink only.   


See Rule #4: Don't block other players...


or detailed:
5.1. Reserving land/BlockingThe official rules mention already that blocking other players is not allowed. Active blocking is also is forbidden.
Active: Reserving land in front of the spot where another player is currently building to stop him.
"Reserving land" can mean putting rails or other obstructions there or buying land – anything that makes it impossible for another player to build there. Occupy at maximum 50% of the space around an industry/town (or 2 of 4 sides).
As it almost always blocks other players it is basically forbidden to reserve big parts of land – so don't reserve many tiles. Only reserving for minor extensions is allowed.

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