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General / Requirement grace period broken
« Last post by ike on May 15, 2022, 02:30:46 pm »There is meant to be a months grace for when new requirements are added to town but this seems broken.
Example:
Playing Citybuilder v2
Date is 28th February
City is growing
Population changes from 1499 to 1501
Goods are now needed
Date is now 1st March
Your town is not growing
Could be any requirement/commodity I just used goods as an example.
Even if you are supplying goods your town growth will stop because no counter for goods exists until the requirement. Really the counter should be in-place and set running at the time a station can receive goods. But I guess the grace period also as that is what stated.
Example:
Playing Citybuilder v2
Date is 28th February
City is growing
Population changes from 1499 to 1501
Goods are now needed
Date is now 1st March
Your town is not growing
Could be any requirement/commodity I just used goods as an example.
Even if you are supplying goods your town growth will stop because no counter for goods exists until the requirement. Really the counter should be in-place and set running at the time a station can receive goods. But I guess the grace period also as that is what stated.