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Changelog / Re: Admin request by placing a sign
« on: August 09, 2012, 09:23:04 am »
yeah i guess you're right
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my humble opinion:
- agree on turn vehicle_breakdowns = 0
-->> this will require a pair of balancing elements/settings:
- Decrease the "larger_towns" (maybe 6 - 1 in 6 is big/City)
- Decrease "initial_city_size" value
- Since trains are power enough, with good tractive effort and no breakdowns, turn "freight_trains" to 3
- keep the "town_growth_rate", as the station spread, vehicles max length and the other values
I think will make games funnier, more balanced.... and well, for now is what I remember
i don't mean to insult #4, but does anyone even play in there? Whenever i've visited it's been like a ghost townpoor server 4. it hates you now!
ofc for me geo.ro takes the cake too
@ Cossack: if you remember properly, I'm a monster of patience with you, because all actions I've take with you where after warned you several times...
If I remember the correct situation, SuperTrans was truly unlucky, because after several tryings to get his attention, when I locked his company... Bamm... a new player enters, create a company... and that slot... pufff... (I think is this one)
wow, thanks for the n-ice words
And I absolutely don't like the idea of resetiing all scores and starting a new round. If the changes are small (and I vote for them being small and gradual if needed), resetting will not be necessary.